aritro paul
(443) 531-0121 · hello@aritro.xyz
Last updated Sep 2025
Experience
Product Designer @ Autopilot an investment company
Aug ’24 - Present · New York, NY
Marketplace Portal: Designed Autopilot's Supply-side Marketplace, onboarding 10+ partners, launching 50+ investment portfolios, and driving $500K in partner-generated revenue.
Design System: Built Autopilot’s Web Design System, significantly cutting sync time between design and engineering through pixel-perfect components and clear documentation.
Email Design Overhaul: Completely rebuilt Autopilot’s email infrastructure, improving open rates by 20% and doubling click- through rates, enhancing customer engagement.
Internal Tooling Suite: Designed comprehensive internal tools (Admin, Compliance, Tools), significantly improving operational usability and efficiency across key admin workflows.
Product Designer @ Pallet a recruitment company
Jan ’23 - Mar ’24 · New York, NY
Landing Pages: Delivered optimized landing pages for pallet.com's and for high value creators - Lenny Rachitsky, Nikhil Krishnan etc. resulting in 80% decrease in completion time and 2x increase in signup rates.
Design Systems: Overhauled Pallet's Design System and UI Library to handle complex data intake, streamlining design processes and reducing design time by more than 90%.
QoL Improvements: Spearheaded the development of key quality-of-life improvements such as Keyword Search, Candidate and Company Profiles, CRM, ATS integrations, Job Boards, and email campaigns.
Product Design Intern @ Suptho a social web3 company
June ’22 - Aug ’22 · Remote, FL
Design Systems: Leveraged Figma component variants and properties, allowing for standardization of design elements, resulting in an efficient workflow that improves turnaround times by 50%.
Maps and Ecosystem: Redesigned maps and ecosystems for the mobile app, incorporating new features such as pins, ecosystem displays, live scoring events, livestreams, and donation functionalities.
Interactive Prototyping: Developed over 20 prototypes to effectively communicate product vision to management, customers, and key stakeholders, ensuring alignment and clarity across all levels.
Design Engineer @ Winuall an edtech company
Dec ’18 - Oct ’19 · Remote, IN
Design Systems: Reconstructed a web and mobile enterprise-level product, incorporating over 100 UI elements into a cohesive design system, achieving 60% decrease in new flow build time.
Education
Master’s in human computer interaction @
University of Maryland
Jan ’21 - Dec ’22 · College park, MD
coursework: visual design, interaction design, inclusive design, ux research methods, game design, advanced visual design
assistantship: graduate teaching assistant - visual design, advanced visual design
Bachelor’s in computer science and engineering @
Vellore Institute of Technology
Jul ’16 - May ’20 · Vellore, IN
Part of senior leadership of elite tech societies and led teams of 12+ designers into designing apps for the university as head of design.
Praised and appreciated by top university management on multiple occasions
Skills
Design: visual design, interaction design, design systems, component libraries, interactive prototypes, rapid prototyping, user experience design, motion, data visualization, identity and branding, storytelling and research, competitor analysis, usability testing, ux research, journey mapping
Tools and languages: figma, sketch, framer, miro, adobe suite, html, css, js, react, nextjs, swift, uikit
Awards
speaker, design systems at scale @ umd ux terps ’24, runners up @ umd ux terps makeathon ’22, winner @ iste horizon hack ’19, winner+best design @ acm code2create ‘19
aritro. 2024-2077